Just a quick "Project Anvil" update to show a short video of some teamwork on a tutorial level we’re working on. The player chooses from an array of commands and lays out a very small plan for XJ97, and then uses Chuck's shield to cover XJ while he executes it.
We’ve been pushing hard to get the tutorial/prologue in a good state, piecing together all of our new systems and reworking things as needed as it fills in.
I’ve personally been working on getting the AI to behave more naturally, enhancing our interaction and character focal point systems, and the “enemy network” components that provide them with power and communications.
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